I started with doing research to adventure seekers and who those people are and what they need. I looked at more specific types of adventure seekers, such as hikers. I looked at what they want in an app and found some useful information. I then created a sitemap showing what features would be needed and in which order to make them. After that, I sketched a first draft of some wireframes tot show to my team. With the results of the feedback, I made a second draft where I corrected any changes. With another team member, I made a scenario with two personas who were based of my deskresearch and other interviews done by other team members. This gave me an idea of who the user is and how they will react to the product. Knowing that, me with another team member who was more specialised in Visual Design, started to make the visuals for the app. I made those visuals in Photoshop and my goal was to create something more than any other common telecom provider app, something the user comes back to more than just looking what their invoice for lasts month is. After quite some time, the final version of the visuals were done. I then created a simple clickable prototype with those visuals in a program called Popapp. I led the user use the prototype so I could see how they respond to certain elements in the app.
Besides the features the in the app, a unique thing in the app was the way the user could navigate through it. Basically, there are two ways to navigate in the app. First, there is the usual hamburger-menu. The second way is, when you’re currently at the home-screen, to swipe up, down, left or right to go the different screens. Ones the user gets familiar with it, the user can more easily navigate through the screens. This is why the app is so unique. The visuals are shown below.
I was happy that with the experience I gained with the Navigation & Structure- and Design Dialogues-courses, I learned how to implement that experience into a project. I used as much information as I could get into the project and I’m very satisfied with the end results as well. I also gave my Photoshop-skills a boost and learned a lot with working with other team members.